We Built the Rive Template Library We Wished Existed. Now It's Yours.

Motion Max is the first marketplace built entirely for Rive templates. Browse, download, and customize professional .riv animations. Free and premium options, no lock-in.

MotionMax a Rive Template Library

If you've ever worked with Rive, you know the feeling. You open the editor, start building an animation, and three hours later you have a loading spinner that's almost right. Meanwhile, the feature it was supposed to ship with is still waiting.

Rive is an incredible tool. The state machines, the lightweight runtime, the fact that you can ship interactive animations to any platform without bloated files or janky performance. There's a reason teams at Spotify, Duolingo, and Google have adopted it. But here's the thing nobody talks about: for all the power Rive gives you, the ecosystem around it is still catching up.

If you work in Lottie or After Effects, you have dozens of template libraries, asset marketplaces, and starter kits at your fingertips. Need a login animation? A loading state? An onboarding flow with interactive elements? There's a template for that, ready to drop in and customize.

With Rive? Not so much. You have the community files on rive.app (great, but unorganized and inconsistent in quality), a handful of assets scattered across LottieFiles and Dribbble, and... that's about it. If you want a polished, production-ready Rive animation for your project, you're mostly building from scratch.

We thought that was a problem worth solving. So we built Motion Max.

What is Motion Max?

Motion Max is the first community-driven marketplace dedicated entirely to Rive animation templates. A place where you can browse, download, and use professionally crafted Rive animations in your projects, whether you're building a web app, a mobile experience, or a game.

We have free templates and premium templates. No tricks, no bait-and-switch. The free ones are genuinely useful, not watered-down demos of the paid versions. We want you to ship something great today, and if our premium library can help you ship even more, that's there for you too.


Think of it as what Envato or Creative Market did for web design assets, but built specifically for the Rive ecosystem and the people who work in it.

Who is this for?

Honestly, anyone who uses Rive. But we've found it resonates most with a few groups:

Developers shipping products. You're a solo founder or a small team. You don't have a dedicated animator, but you know your app needs more than static icons and CSS transitions. You want a polished login screen, a slick loading state, an empty state illustration that actually responds to user input. You want it to look great, and you want it this week, not next month.


Designers who think in motion. You understand that animation isn't decoration, it's communication. You want starting points that are well-built and easy to customize, not black boxes you can't open. Every template on Motion Max is a fully editable .riv file. Open it, learn from it, make it yours.

Agencies and freelancers. Client work moves fast. Having a library of production-quality Rive templates means you can prototype interactive animations in hours instead of days. Your client sees a polished concept, you save time, everybody wins.

Curious builders. Maybe you just discovered Rive and you're not sure where to start. Downloading a well-structured template and pulling it apart is one of the best ways to learn. We remember being there, and we built Motion Max with that in mind too.

Why Rive? Why now?

We're biased, obviously. But we genuinely believe Rive is where interactive animation is heading. The old workflow of designing in After Effects, exporting to Lottie JSON, and hoping it renders correctly across platforms is starting to show its age. Rive's approach, where you design and define logic in the same tool and export a single lightweight file that runs natively everywhere, is just better for most use cases.

The adoption curve backs this up. More teams are switching every month. More tutorials are appearing. More job postings mention Rive by name. But the infrastructure around it, the templates, the starter kits, the "I just need a good button animation and I don't want to spend two days on it" resources, that hasn't kept up.

We want Motion Max to be that infrastructure.

What you'll find inside

Our library is organized by what you're actually looking for: UI components (buttons, toggles, inputs), page elements (heroes, loaders, empty states, onboarding screens), icons and illustrations, and full interaction patterns that you can drop into a project and customize.

Every template comes as a .riv file that you can open directly in the Rive editor. No proprietary format, no lock-in. If you want to tear it apart, remix it, or use it as a learning tool, go for it.

Free templates are available to everyone, no account required for browsing. Premium templates are available through a subscription that gives you access to the full library, including new releases as we add them.

Built by the community, for the community

This is the part that matters most to us. Motion Max isn't just a store. We want it to be a place where Rive creators share their work, where new animators find inspiration, and where the ecosystem grows together.

We're building this in public. We're listening. We're a small team and we know we don't have all the answers. If you think a category is missing, if you want to contribute your own templates, if you have feedback on how we organize things, we want to hear it.

Join us. It's free.

We're in beta right now, and we're inviting the Rive community to come check it out. Create a free account, browse the library, download some templates, and tell us what you think.

No credit card. No spam. Just a growing collection of Rive animations made by people who care about this tool as much as you do.

If you've ever wished there was a better way to find and use Rive templates, this is it. We built it because we needed it, and we think you might need it too.

Come take a look at motionmax.com and let us know what you think.

We're just getting started.